Mathematical games

Results: 393



#Item
11CS264: Beyond Worst-Case Analysis Lecture #20: From Unknown Input Distributions to Instance Optimality∗ Tim Roughgarden† December 3, 2014

CS264: Beyond Worst-Case Analysis Lecture #20: From Unknown Input Distributions to Instance Optimality∗ Tim Roughgarden† December 3, 2014

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Source URL: theory.stanford.edu

Language: English - Date: 2014-12-29 00:22:18
12Predictability and Power in Legislative Bargaining* S. Nageeb Ali† B. Douglas Bernheim‡  Xiaochen Fan§

Predictability and Power in Legislative Bargaining* S. Nageeb Ali† B. Douglas Bernheim‡ Xiaochen Fan§

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Source URL: thred.devecon.org

Language: English - Date: 2014-06-28 16:47:29
13Interactively Solving Repeated Games: A Toolbox Version 0.2 Sebastian Kranz* March 27, 2012

Interactively Solving Repeated Games: A Toolbox Version 0.2 Sebastian Kranz* March 27, 2012

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Source URL: www.uni-ulm.de

Language: English - Date: 2015-01-08 00:04:41
14Tropical convexity and its applications to zero-sum games Minilecture, Part I  ´ INRIA and CMAP, Ecole

Tropical convexity and its applications to zero-sum games Minilecture, Part I ´ INRIA and CMAP, Ecole

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Source URL: quentin.mrgt.fr

Language: English - Date: 2014-01-09 09:41:45
15A Cognitive Hierarchy Theory of One-shot Games Colin F. Camerer1 California Institute of Technology Pasadena, CATeck-Hua Ho

A Cognitive Hierarchy Theory of One-shot Games Colin F. Camerer1 California Institute of Technology Pasadena, CATeck-Hua Ho

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Source URL: people.hss.caltech.edu

Language: English - Date: 2002-12-26 12:26:28
16Advances in Cognitive SystemsSubmitted; publishedLearning General and Efficient Representations of Novel Games Through Interactive Instruction

Advances in Cognitive SystemsSubmitted; publishedLearning General and Efficient Representations of Novel Games Through Interactive Instruction

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Source URL: www.cogsys.org

Language: English - Date: 2016-06-16 21:35:25
17Multi-Objective Assessment of Pre-Optimized Build Orders Exemplified for StarCraft 2 Matthias Kuchem Mike Preuss

Multi-Objective Assessment of Pre-Optimized Build Orders Exemplified for StarCraft 2 Matthias Kuchem Mike Preuss

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Source URL: eldar.mathstat.uoguelph.ca

Language: English - Date: 2016-07-12 12:05:04
18A cognitive hierarchy theory of one-shot games: Some preliminary results Colin F. Camerer 1 California Institute of Technology Pasadena, CA 91125

A cognitive hierarchy theory of one-shot games: Some preliminary results Colin F. Camerer 1 California Institute of Technology Pasadena, CA 91125

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Source URL: people.hss.caltech.edu

Language: English - Date: 2002-12-26 12:21:51
19Map Sketch Generation as a Service Antonios Liapis Institute of Digital Games University of Malta

Map Sketch Generation as a Service Antonios Liapis Institute of Digital Games University of Malta

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Source URL: antoniosliapis.com

Language: English - Date: 2015-08-13 18:07:00